New Object-Oriented Programming chapter ✨

What's new?
The latest version introduces a brand new Object-Oriented Programming chapter.
Concepts like classes, inheritance, polymorphism, encapsulation will no longer be a mistery to you.
Everything is explained in GDScript!

Learning Godot & GDScript?
Most video tutorials usually skip fundamental programming concepts or take them for granted.
For game development beginners, learning how to write code and understanding how it works are foundational steps toward going from zero to confidently writing their own scripts and projects.
Learning GDScript the Right Way is the book we wish we had when we first started learning game development.
A beginner-friendly, structured guide to understanding Godot and GDScript from the ground up — without skipped steps or hidden assumptions.
You'll start by exploring how a game engine works under the hood, then master GDScript syntax and how to use it effectively to build your own projects.
Check the full content 📚

Keep creating,
PlayPug 🐾
Files
Get Learning GDScript the Right Way
Learning GDScript the Right Way
[EARLY ACCESS] — Learn Programming with Godot Engine: A Beginner's Guide to GDScript
| Status | In development |
| Category | Book |
| Author | PlayPug |
| Genre | Educational |
| Tags | beginner, book, code, demo, gdscript, Godot, learn, programming, Tutorial |
More posts
- A new style of teaching ✨49 days ago
- If Statements in version 0.5 ✨Apr 17, 2026
- Functions join the battle in v0.4 ✨Apr 01, 2026
- Variables explained in v0.3 ✨Mar 17, 2026
- Version 0.2 now live! ✨Mar 06, 2026
- Learning GDScript the Right Way v0.1 is live! 🎉Feb 25, 2026
- Towards v0.1... ✨Feb 16, 2026
- Updated Roadmap and Demo ✨Feb 09, 2026

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